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https://rda.sliit.lk/handle/123456789/1441
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DC Field | Value | Language |
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dc.contributor.author | Yapa, R. B. D | - |
dc.contributor.author | Kahaduwa Arachchi, T. L | - |
dc.contributor.author | Suriyarachchi, V. S | - |
dc.contributor.author | Abegunasekara, U. D | - |
dc.contributor.author | Thelijjagoda, S | - |
dc.date.accessioned | 2022-03-01T08:53:06Z | - |
dc.date.available | 2022-03-01T08:53:06Z | - |
dc.date.issued | 2020 | - |
dc.identifier.isbn | 978-989-758-417-6 | - |
dc.identifier.uri | http://rda.sliit.lk/handle/123456789/1441 | - |
dc.description.abstract | Comic books are very popular across the world due to the unique experience they provide for all of us in the society without any age limitation. Because of this attraction, which comic books have received, it has proved that comic literature will be able to survive in the twenty first century, even with the existence of multidimensional movie theatres as its competitors. While the biggest global filmmakers are busy with making movies from comic books, many researchers have been investigating their time on digitizing the comic stories as it is, expecting to create a new era in the comic world. But most of them have focused only on one or few components of the story. This paper is based on a research which aims to give the full experience of enjoying the comic books for everyone in the world despite of visual and literacy barriers people are having. Proposed solution comes as a web application that translates input image of a comic story into a text format and delivers it as an audio story to the user. The story will be created using extracted components such as characters, objects, speech text and balloons and considering the association among them with the use of image processing and deep learning technologies. | en_US |
dc.language.iso | en | en_US |
dc.publisher | CSEDU 2020 - 12th International Conference on Computer Supported Education | en_US |
dc.relation.ispartofseries | J. Multim. Process. Technol.;Vol 11 Issue 1 Pages 1-10 | - |
dc.subject | Comics | en_US |
dc.subject | Visual and Literacy Barriers | en_US |
dc.subject | Recognition | en_US |
dc.subject | Association | en_US |
dc.subject | Image Processing | en_US |
dc.subject | Machine Learning | en_US |
dc.subject | Audio Story | en_US |
dc.title | Snap & Hear: Comic Book Analyst for Children Having Literacy and Visual Barriers | en_US |
dc.type | Article | en_US |
Appears in Collections: | Department of Information Management-Scopes Research Papers Research Papers - Dept of Information of Management Research Papers - SLIIT Staff Publications |
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