Please use this identifier to cite or link to this item: https://rda.sliit.lk/handle/123456789/2560
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dc.contributor.authorDassanayake, D. K. M. P. M. M-
dc.contributor.authorWijesinghe, S. N-
dc.contributor.authorJayasiri, T. L. C-
dc.contributor.authorKeenawinna, K. A. R. T-
dc.contributor.authorRankothge, W. H-
dc.date.accessioned2022-06-02T12:08:47Z-
dc.date.available2022-06-02T12:08:47Z-
dc.date.issued2020-11-16-
dc.identifier.citationD. K. M. P. M. M. Dassanayake, S. N. Wijesinghe, T. L. C. Jayasiri, K. A. R. T. Keenawinna, W. H. Rankothge and N. D. V. Gamage, "AwareME: Public Awareness through Game-Based Learning," 2020 IEEE REGION 10 CONFERENCE (TENCON), 2020, pp. 662-666, doi: 10.1109/TENCON50793.2020.9293720.en_US
dc.identifier.issn2159-3450-
dc.identifier.urihttp://rda.sliit.lk/handle/123456789/2560-
dc.description.abstractIt is widely recognized that a nation with minimum problems relating to areas such as health, environment, infrastructure, and technology is a developed country [1]. However, the developing/ lower-middle income countries need many improvements in the above-mentioned areas, as they are still lacking in those areas [1]. Apart from the risk associated with these problems, the main challenge faced by developing countries is, making the public aware of these problems. In this paper, we are proposing a mobile game-based learning platform: "AwareME" which focuses on following problems: (1) health awareness (dengue fever), (2) environmental awareness (garbage disposal), (3) cyber security awareness (social media) and (4) safety awareness (road safety). The "AwareME" platform includes quizzes, 2D/3D puzzle games, and 3D action games with activities to improve the cognitive skills and awareness of the public. We have provided the results of an initial performance evaluation of "AwareME" platform.en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.relation.ispartofseries2020 IEEE REGION 10 CONFERENCE (TENCON);-
dc.subjectAwareMEen_US
dc.subjectPublic Awarenessen_US
dc.subjectGame-Baseden_US
dc.subjectLearningen_US
dc.subjectCyber Security Awarenessen_US
dc.subjectEnvironmental Awareness and Road Safety Awareness.en_US
dc.titleAwareME: Public Awareness through Game-Based Learningen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/TENCON50793.2020.9293720en_US
Appears in Collections:Department of Computer Systems Engineering-Scopes
Research Papers - Dept of Computer Systems Engineering
Research Papers - IEEE
Research Papers - SLIIT Staff Publications

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